Bannermen Patch Notes, v1.0.0
February 21, 2019
Following changes have been made in Bannermen after the beta, up until full release version.
- All game modes fully enabled.
- Game now available in 8 different languages.
- Production queues now not visible to enemies.
- Creeps no longer trigger announcer notification.
- Fixed rally-point, Hero Throne.
- Fixed desync errors.
- Fixed network errors.
- Added damage sounds for buildings.
- Added victory/defeat music in multiplayer games.
- Improved matchmaking.
- Now possible to join game lobby via Steam Friends List.
- Worker cost wood, 90->50
- Worker repair rate, 20->15
- Gathering base cost, 375->300
- Jester cost wood, 90->110
- Jester move speed, 480->470
- Convict cost wood, 140->110
- Convict upgrade cost wood, 160->50
- Convict upgrade cost gold, 240->50
- Convict upgrade time, 90->30
- Convict move speed, 320->360
- Berrian Charge mana cost, 60->35
- Berrian time before attack, 500->433
- Berrian time after attack, 820->700
- Berrian base attack dmg, 15->16
- Temple cost wood, 140->100
- Temple cost gold, 130->100
- Boar xp, 100->70
- Salamander xp, 100->70
- Wolf xp, 100->70
- Dear xp, 50->45
- Scorpion xp, 750->400
- Scorpion hp, 1000->2000
- Blood Rush now requires Academy.
- Flaming arrows now requires Academy.
- Footman Sprint speed, 800->500
- Footman Sprint length, 1011->1300
- Footman Sprint active time, 1,5->2,5
- Karthor Drain now stuns.
- Karthor Drain hp amount base, 50->40
- Karthor Fear duration, 3->2
- Karthor Fear base dmg, 25->15
- Karthor Fear base dmg per level, 9->5
- Berrian Grand Slam base dmg, 25->20
- Berrian Grand Slam dmg per level, 9->5
- Vanya Bounce Arrow dmg per level, 9->5
- Xp per killed hero, 100->50+50*Level
- Time before able to revive dead hero, 30->10
- Heroes now regen percent hp if out of combat for 5 sec.
- Heros now collect xp a short time after killed.
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